If your host shut down, raised its prices or simply wore you out, you do not have to build your server again from scratch. Send us your world backup —the ZIP they gave you, or access to the old panel— and we set it up for you: world, plugins, permissions and configuration, exactly as you had it. Migration is not charged separately. And before paying you can join our two open servers and see how they perform.
| Moving the server | We migrate it for you | Doing it yourself |
|---|---|---|
| Who uploads and places the files | We do | You, over FTP or file manager |
| World, plugins and permissions | Preserved | Preserved if you copy everything that matters |
| Version and fork (Paper, Forge, Fabric…) | We match what you had | You need to match the exact version |
| If something will not boot | We look into it | You get to read logs |
| Migration cost | Included | Your time |
Before anything else, download your server backup from the old panel while you still can. If your provider has closed or is closing, that window does not last forever. What matters is the world folder, the plugins or mods folder, and the config files; if they hand you a ZIP with everything, even better.
Pick the plan that fits and open a ticket saying you are coming from another host. A ZIP uploaded anywhere works, or the old panel credentials if you still have access. You do not need to know which files matter: that part is on us.
We place the world, install the same version and fork you were running, put the plugins back with their configuration and check it boots clean. If something from the old server was broken or outdated, we tell you instead of letting it slide.
We give you the new IP and you go in and confirm everything is there: your world, your builds, your ranks and your plugins. Only once you have seen it running do you tell your players about the new IP. And if you would rather see it before ordering, there are two open servers and a free 24-hour trial.
We do it for you if you want. Order the plan, open a ticket saying you are coming from another host and send us the backup; we place the world, the plugins and the configuration. If you prefer doing it yourself you can: you get a file manager and full access from the panel.
Nothing extra. You pay for the hosting plan and that is it; moving your server is included. We charge no setup fee and nothing for getting it running.
It is. That ZIP usually holds exactly what is needed: the world folder, the plugins or mods and the config files. Upload it anywhere, send us the link in the ticket and we open it and set it up. If anything is missing, we tell you precisely what.
No, as long as the full backup reaches us. A world is just files and copies over as-is. Plugins keep their configuration and data, ranks and permissions included, provided their config folder comes along too. Before we call the migration done we ask you to go in and check.
It depends on whether you kept a backup of your own. With no files there is nothing to migrate: nobody can recover a world that no longer exists anywhere. That is why, if your provider has announced a shutdown, the first thing to do is download the backup before the deadline, even if you do not yet know where you are moving.
Yes. We install the same version and fork you had, be it Paper, Spigot, Forge, Fabric or a specific modpack. Modpacks can also be installed in one click from the panel if you would rather do it yourself.
That works too. We support Java and Bedrock, plus crossplay so the same world takes players from PC, mobile or console.
Yes, two ways. We keep two servers open, juega.astrolnodes.net in Germany and juega-miami.astrolnodes.net in Miami, which you can join right now and measure from your own connection. And we offer a free 24-hour trial, requested by opening a ticket.
Yes, the server gets a new IP. The usual approach is to tell nobody until you have gone in and confirmed everything is fine, then announce the change. If you own a domain, it can point to the new IP so your players keep connecting to the same address as always.
Yes. The same applies to FiveM, Rust, ARK or any other game we host, and to VPS as well. The process is identical: send us what you have and we get it running.