We are a Spanish company: we invoice in euros with Spanish VAT and support is genuinely in Spanish, not a translation. What we do not have is a datacenter in Spain: the servers are in Frankfurt and Miami. From Spain, Frankfurt gave us around 50 ms on a home connection, which you will not feel in Minecraft. And you do not have to take our word for it: two servers are open for you to measure yourself.
| If you play from Spain | Frankfurt (recommended) | Miami |
|---|---|---|
| Ping measured from Spain | ~50 ms | ~126 ms |
| For players in Spain and Europe | Yes | Delay is noticeable |
| For players in Latin America | Far | The best option |
| Same hardware | Ryzen 9 · DDR5 · NVMe | Ryzen 9 · DDR5 · NVMe |
| Same price | From €5.99/mo | From €5.99/mo |
| Open sample server | juega.astrolnodes.net | juega-miami.astrolnodes.net |
Astrol Nodes was founded in 2024 and invoices from Spain, in euros, with VAT included in the price you see. If you need an invoice for your community or for tax purposes, it is in your panel without asking. No currency conversion and no surprise charges at checkout.
Tickets are read and answered by native Spanish speakers, at any hour. It is not a translated chatbot or a shift in another timezone that replies the next day.
We do not have a datacenter in Spain and we would rather say so. Our nodes are in Frankfurt, which is where the Spanish network reaches well: a home measurement from southern Spain gave around 50 ms, and in Minecraft you do not feel that while playing. If your community is in Latin America, then the answer is Miami, not Frankfurt.
We keep two servers open, one in Germany and one in Miami, so you can join and measure performance and ping from your own connection. It is the only honest way to compare: anyone can make up numbers on a website.
No. Our nodes are in Frankfurt (Germany) and Miami (United States). We are a Spanish company and we invoice from Spain, but the hardware is not on Spanish soil, and we would rather say that upfront than have you find out later.
A measurement from a home connection in southern Spain gave between 47 and 52 ms. Your figure depends on your ISP and area, so the best thing is to join juega.astrolnodes.net, which is open, and measure it yourself before paying anything.
In practice, no. Minecraft is not a competitive shooter: at 50 ms the game feels smooth and you will not tell it apart from a server in Madrid. What you do feel is 120 ms or more, which is what you get connecting from Spain to a server in the Americas.
Our Minecraft plans start at €5.99/mo with VAT included, and the price you see is the price you pay. No setup fees and no surprises at renewal.
Yes. We invoice in euros with VAT included in the displayed price, and the invoice is downloadable from your panel without having to ask.
Yes, handled by native Spanish speakers. It is not machine translation or a team in another timezone replying the next day.
Yes, in two ways: there are two open sample servers (Germany and Miami) you can join right now, and we offer a free 24-hour trial requested by opening a ticket.
Yes, both, plus crossplay so your friends can join the same world from mobile or console. Installing mods, modpacks and plugins is one click from the panel.
Then pick Miami instead of Frankfurt: same hardware and same price, but far less ping for Colombia, Peru, Mexico, Argentina or Chile. You choose the location when you order.
Yes, the server can be moved between our locations by opening a ticket. If you pick wrong, you are not stuck with it.